activity
20162024
most citedPanoptic Studio: A Massively Multiview System for Social Interaction Capture

10 citations · 20 across the 8 of their papers we have counts for

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Showing cs.CVShow all

8 papers · 1 filter

cs.CV2024

URAvatar: Universal Relightable Gaussian Codec Avatars

Junxuan Li, Chen Cao, Gabriel Schwartz +5

We present a new approach to creating photorealistic and relightable head avatars from a phone scan with unknown illumination. The reconstructed avatars can be animated and relit i…

cs.CV20244 cited

Universal Facial Encoding of Codec Avatars from VR Headsets

Shaojie Bai, Te-Li Wang, Chenghui Li +8

Faithful real-time facial animation is essential for avatar-mediated telepresence in Virtual Reality (VR). To emulate authentic communication, avatar animation needs to be efficien…

cs.CV2024

URHand: Universal Relightable Hands

Zhaoxi Chen, Gyeongsik Moon, Kaiwen Guo +20

Existing photorealistic relightable hand models require extensive identity-specific observations in different views, poses, and illuminations, and face challenges in generalizing t…

cs.CV20234 cited

A Dataset of Relighted 3D Interacting Hands

Gyeongsik Moon, Shunsuke Saito, Weipeng Xu +12

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets…

cs.CV2023

MEGANE: Morphable Eyeglass and Avatar Network

Junxuan Li, Shunsuke Saito, Tomas Simon +3

Eyeglasses play an important role in the perception of identity. Authentic virtual representations of faces can benefit greatly from their inclusion. However, modeling the geometri…

cs.CV20231 cited

RelightableHands: Efficient Neural Relighting of Articulated Hand Models

Shun Iwase, Shunsuke Saito, Tomas Simon +7

We present the first neural relighting approach for rendering high-fidelity personalized hands that can be animated in real-time under novel illumination. Our approach adopts a tea…