33 papers
GNM Head: A Generative aNthropometric Model of the human head
Stylianos Ploumpis, Jan Bednarik, Gaspard Zoss +28
Parametric models of the human head are essential tools traditionally used in computer vision and graphics for animation, rendering, and reconstruction. More recently, they serve a…
Air Quality Downscaling with Station-Guided Pseudo-Supervision
Guorun Wang, Simone Foti, Andreas D. Demou +5
Super-resolving coarse atmospheric fields to local PM variations is uniquely challenged by a mismatch in spatial support: while pixels represent regional averages, ground-t…
Geo-ID: Test-Time Geometric Consensus for Cross-View Consistent Intrinsics
Alara Dirik, Stefanos Zafeiriou
Intrinsic image decomposition aims to estimate physically based rendering (PBR) parameters such as albedo, roughness, and metallicity from images. While recent methods achieve stro…
Lite Any Stereo V2: Faster and Stronger Efficient Zero-Shot Stereo Matching
Junpeng Jing, Ronglai Zuo, Zhelun Shen +5
Recent advances in stereo matching have achieved remarkable accuracy, but often rely on large models, heavy computation, or additional foundation-model priors, making them difficul…
VisualFLIP: Do Predictions Depend on Task-Critical Visual Evidence in Multimodal Reasoning?
Didi Zhu, Changrui Chen, Stefanos Zafeiriou +1
When a multimodal large language model answers a visual reasoning question correctly, is the prediction actually supported by the task-critical visual evidence? Correct answers can…
Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation
Chrysa Pratikaki, Pablo Ruiz-Ponce, Jiankang Deng +2
Recent advances in 4D Human-Object Interaction (HOI) generation have enabled increasingly realistic motion synthesis, particularly for single-object manipulation. Yet current resea…