From the 2 of 35 linked papers with an AI index.
29 papers · 1 filter
GNM Head: A Generative aNthropometric Model of the human head
Stylianos Ploumpis, Jan Bednarik, Gaspard Zoss +28
Parametric models of the human head are essential tools traditionally used in computer vision and graphics for animation, rendering, and reconstruction. More recently, they serve a…
Differentiable Polarized Path Tracing
Pramod Rao, Jérémy Riviere, Xilong Zhou +6
The paper introduces a differentiable path tracing method that incorporates polarization information, enabling stable gradient computation for inverse rendering tasks such as mater…
Diversify Diffusion with Temperature Sampling and Variance-Corrective Time Shifting
Peizhuo Li, Emre Aksan, Alexandru-Eugen Ichim +2
Diffusion models faithfully reproduce their training distribution, but also inherit its imbalances and leave rare or under-represented modes hard to reach. A natural inference-time…
Towards Real-World Wearable Motion Reconstruction
Andrea Boscolo Camiletto, Rishabh Dabral, Eduardo Alvarado +3
The modern-day surge in popularity of wearable devices poses a fundamentally unique motion capture problem: reconstructing full-body movement from any set of sensing hardware worn…
ECHO: Ego-Centric modeling of Human-Object interactions
Ilya A. Petrov, Vladimir Guzov, Riccardo Marin +5
Modeling human-object interactions (HOI) from an egocentric perspective is a critical yet challenging task, particularly when relying on sparse signals from wearable devices like s…
DCGrasp: Distance-aware Controllable Grasp Generation
Hiroyasu Akada, Jesús Pérez, Emre Aksan +6
Generating 3D hand-object interactions is essential for applications in robotics, XR, and synthetic data generation, where flexible controllability and strong generalization to div…