collaborators

11 papers

cs.CV2026

GRAPE: Graduated Routing for Articulated Portrait mesh Estimation

Yunfei Liu, Lijian Lin, Ye Zhu +1

Articulated portrait mesh estimation is fundamental to 3D understanding, avatar generation, and immersive interaction. Existing approaches primarily rely on 3D Morphable Models (3D…

cs.CV2026

FREE-Edit: Using Editing-aware Injection in Rectified Flow Models for Zero-shot Image-Driven Video Editing

Maomao Li, Yunfei Liu, Yu Li

Image-driven video editing aims to propagate edit contents from the modified first frame to the remaining frames. Existing methods usually invert the source video to noise using a…

cs.CV2026

MANGO:Natural Multi-speaker 3D Talking Head Generation via 2D-Lifted Enhancement

Lei Zhu, Lijian Lin, Ye Zhu +5

Current audio-driven 3D head generation methods mainly focus on single-speaker scenarios, lacking natural, bidirectional listen-and-speak interaction. Achieving seamless conversati…

cs.SD2026

LEMAS: Large A 150K-Hour Large-scale Extensible Multilingual Audio Suite with Generative Speech Models

Zhiyuan Zhao, Lijian Lin, Ye Zhu +3

We present the LEMAS-Dataset, which, to our knowledge, is currently the largest open-source multilingual speech corpus with word-level timestamps. Covering over 150,000 hours acros…

cs.CV2025

GUAVA: Generalizable Upper Body 3D Gaussian Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin +5

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application…

cs.CV2025

Qffusion: Controllable Portrait Video Editing via Quadrant-Grid Attention Learning

Maomao Li, Lijian Lin, Yunfei Liu +2

This paper presents Qffusion, a dual-frame-guided framework for portrait video editing. Specifically, we consider a design principle of ``animation for editing'', and train Qffusio…