From the 1 of 21 linked papers with an AI index.
21 papers
JarvisHub: An Open Harness for Canvas-Native Multimodal Creative Agents
Yunlong Lin, Zixu Lin, Zhaohu Xing +23
Creative AI is moving from single-step asset generation toward long-horizon multimodal production. Although recent generative models can synthesize high-quality images, videos, aud…
HyMobileAgent: Data-Environment Co-Scaling for Efficient GUI Agents
Hy Vision Team, Huawen Shen, Zhengyang Tang +20
The paper introduces HyMobileAgent, a vision-native mobile GUI agent that combines large multimodal models with a co-scaling framework for data and environments to enable precise p…
PhoneBuddy: Training Open Models for Agentic Phone Use
Zhengyang Tang, Xin Lai, Pengyuan Lyu +23
Phones are becoming an important execution surface for general-purpose agents, but training open models for reliable phone use remains difficult because the environment that matter…
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Tongxu Luo, Rongsheng Wang, Jiaxi Bi +22
Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional cod…
PhoneHarness: Harnessing Phone-Use Agents through Mixed GUI, CLI, and Tool Actions
Chenxin Li, Zhengyao Fang, Zhengyang Tang +18
Phone agents are increasingly expected to complete real mobile workflows rather than merely predict the next screen action. However, much of the current mobile-agent literature sti…
Cut Your Losses! Learning to Prune Paths Early for Efficient Parallel Reasoning
Jiaxi Bi, Tongxu Luo, Wenyu Du +2
Parallel reasoning enhances Large Reasoning Models (LRMs) but incurs prohibitive costs due to futile paths caused by early errors. To mitigate this, path pruning at the prefix leve…