From the 1 of 9 linked papers with an AI index.
1 citations · 1 across the 3 of their papers we have counts for
9 papers
STEER: Steerable Dyadic Head Avatars
Kartik Teotia, Helge Rhodin, Hyeongwoo Kim +2
Facial movement and expression are central to face-to-face communication, conveying turn-taking, attention, agreement, and engagement alongside speech. While speech-driven facial a…
Differentiable Polarized Path Tracing
Pramod Rao, Jérémy Riviere, Xilong Zhou +6
The paper introduces a differentiable path tracing method that incorporates polarization information, enabling stable gradient computation for inverse rendering tasks such as mater…
RelightAnyone: A Generalized Relightable 3D Gaussian Head Model
Yingyan Xu, Pramod Rao, Sebastian Weiss +5
3D Gaussian Splatting (3DGS) has become a standard approach to reconstruct and render photorealistic 3D head avatars. A major challenge is to relight the avatars to match any scene…
AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance
Xilong Zhou, Bao-Huy Nguyen, Zheng Zeng +6
Video generative models have achieved remarkable progress in synthesizing photorealistic video sequences. However, enabling broader and more creative downstream applications requir…
EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering
Jianchun Chen, Yinda Zhang, Rohit Pandey +3
Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision require…
Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification
Linjie Lyu, Ayush Tewari, Jianchun Chen +2
3D Gaussian Splatting has emerged as a powerful scene representation for real-time novel-view synthesis. However, its standard adaptive density control relies on screen-space posit…