5 papers
Audience Amplified: Virtual Audiences in Asynchronously Performed AR Theater
You-Jin Kim, Misha Sra, Tobias Höllerer
Audience reactions can considerably enhance live experiences; conversely, in anytime-anywhere augmented reality (AR) experiences, large crowds of people might not always be availab…
Dynamic Theater: Location-Based Immersive Dance Theater, Investigating User Guidance and Experience
You-Jin Kim, Joshua Lu, Tobias Höllerer
Dynamic Theater explores the use of augmented reality (AR) in immersive theater as a platform for digital dance performances. The project presents a locomotion-based experience tha…
Spatial Orchestra: Locomotion Music Instruments through Spatial Exploration
You-Jin Kim, Myungin Lee, Marko Peljhan +2
Spatial Orchestra demonstrates how easy it is to play musical instruments using basic input like natural locomotion, which is accessible to most. Unlike many musical instruments, o…
Reality Distortion Room: A Study of User Locomotion Responses to Spatial Augmented Reality Effects
You-Jin Kim, Andrew D. Wilson, Jennifer Jacobs +1
Reality Distortion Room (RDR) is a proof-of-concept augmented reality system using projection mapping and unencumbered interaction with the Microsoft RoomAlive system to study a us…
Comparing Zealous and Restrained AI Recommendations in a Real-World Human-AI Collaboration Task
Chengyuan Xu, Kuo-Chin Lien, Tobias Höllerer
When designing an AI-assisted decision-making system, there is often a tradeoff between precision and recall in the AI's recommendations. We argue that careful exploitation of this…