4 citations · 8 across the 4 of their papers we have counts for
4 papers
Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation
Biwen Lei, Yang Li, Xinhai Liu +97
The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Huny…
FF2: A Feature Fusion Two-Stream Framework for Punctuation Restoration
Yangjun Wu, Kebin Fang, Yao Zhao +3
To accomplish punctuation restoration, most existing methods focus on introducing extra information (e.g., part-of-speech) or addressing the class imbalance problem. Recently, larg…
Simultaneous View and Feature Selection for Collaborative Multi-Robot Perception
Brian Reily, Hao Zhang
Collaborative multi-robot perception provides multiple views of an environment, offering varying perspectives to collaboratively understand the environment even when individual rob…
Graph Ordering: Towards the Optimal by Learning
Kangfei Zhao, Yu Rong, Jeffrey Xu Yu +2
Graph representation learning has achieved a remarkable success in many graph-based applications, such as node classification, link prediction, and community detection. These model…