collaborators

9 papers

cs.CV2026

GeoStereo: A Unified Stereo Geometry Estimation Framework for Disparity and Surface Normal

Qizhe Wei, Xianda Guo, Shaocong Xu +3

Stereo matching and surface normal estimation are fundamental tasks in 3D vision. However, existing feed-forward stereo methods still struggle to produce reliable predictions in ch…

cs.CV2026

Monocular Avatar Reconstruction via Cascaded Diffusion Priors and UV-Space Differentiable Shading

Hong Li, Minqi Meng, Yanjun Liang +10

Reconstructing high-fidelity, relightable 3D avatars from a single in-the-wild image is a challenging ill-posed problem, primarily hindered by the scarcity of high-quality PBR data…

cs.CV2026

PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion

Yichen Yang, Hong Li, Haodong Zhu +4

Existing autoregressive (AR) methods for generating artist-designed meshes struggle to balance global structural consistency with high-fidelity local details, and are susceptible t…

cs.CV2026

Relit-LiVE: Relight Video by Jointly Learning Environment Video

Weiqing Xiao, Hong Li, Xiuyu Yang +7

Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then p…

cs.CV2026

UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors

Houyuan Chen, Hong Li, Xianghao Kong +8

Recent progress has shown that video diffusion models (VDMs) can be repurposed for diverse multimodal graphics tasks. However, existing methods often train separate models for each…

cs.CV2026

NeAR: Coupled Neural Asset-Renderer Stack

Hong Li, Chongjie Ye, Houyuan Chen +12

Neural asset authoring and neural rendering have traditionally evolved as disjoint paradigms: one generates digital assets for fixed graphics pipelines, while the other maps conven…