13 papers · 1 filter
UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routing
Zefan Qu, Zhenwei Wang, Gerhard Petrus Hancke +1
Recent 3D foundation models can generate high-quality assets from a single image, but degrade markedly on unconstrained multi-image inputs, often producing distorted geometry, over…
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling
Wenqiang Sun, Haiyu Zhang, Haoyuan Wang +7
This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off be…
HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
Team HY-World, Chenjie Cao, Xuhui Zuo +42
We introduce HY-World 2.0, a multi-modal world model framework that advances our prior project HY-World 1.0. HY-World 2.0 accommodates diverse input modalities, including text prom…
WorldCompass: Reinforcement Learning for Long-Horizon World Models
Zehan Wang, Tengfei Wang, Haiyu Zhang +9
This work presents WorldCompass, a novel Reinforcement Learning (RL) post-training framework for the long-horizon, interactive video-based world models, enabling them to explore th…
MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generation
Zhiqi Li, Wenhuan Li, Tengfei Wang +8
Compositionality is critical for 3D object and scene generation, but existing part-aware 3D generation methods suffer from poor scalability due to quadratic global attention costs…
WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting
Yifan Liu, Zhiyuan Min, Zhenwei Wang +5
We present WorldMirror, a unified feed-forward model for comprehensive 3D geometric prediction tasks. Unlike existing methods constrained to image-only inputs or customized for a s…