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cs.RO2025★ 4 cited
MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting
Yan Song Hu, Nicolas Abboud, Muhammad Qasim Ali +5
Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promisi…
cs.RO2024
Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM
Yan Song Hu, Dayou Mao, Yuhao Chen +1
Initial applications of 3D Gaussian Splatting (3DGS) in Visual Simultaneous Localization and Mapping (VSLAM) demonstrate the generation of high-quality volumetric reconstructions f…