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Henry L. Fleischmann

5 papers hereh-index 26 citations6 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author3
  • middle author2

Across the 5 of 5 papers where every author was matched, so the position is known.

fields
  • cs.DS4
  • cs.GT1
same name
  • Henry L. Fleischmann — 1 paper, h 3

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

collaborators

5 papers

cs.DS2025

Improved Directed Expander Decompositions

Henry Fleischmann, George Z. Li, Jason Li

We obtain faster expander decomposition algorithms for directed graphs, matching the guarantees of Saranurak and Wang (SODA 2019) for expander decomposition on undirected graphs. O…

cs.DS2025

Faster Weak Expander Decompositions and Approximate Max Flow

Henry Fleischmann, George Z. Li, Jason Li

We give faster algorithms for weak expander decompositions and approximate max flow on undirected graphs. First, we show that it is possible to "warm start" the cut-matching game w…

cs.DS2025

Reviving Thorup's Shortcut Conjecture

Aaron Bernstein, Henry Fleischmann, Maximilian Probst Gutenberg +7

We aim to revive Thorup's conjecture [Thorup, WG'92] on the existence of reachability shortcuts with ideal size-diameter tradeoffs. Thorup originally asked whether, given any graph…

cs.DS2025

Fast Algorithms for Graph Arboricity and Related Problems

Ruoxu Cen, Henry Fleischmann, George Z. Li +2

We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m…

cs.GT2025

Beyond Symmetry in Repeated Games with Restarts

Henry Fleischmann, Kiriaki Fragkia, Ratip Emin Berker

Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to cap…

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