26 citations · 27 across the 4 of their papers we have counts for
10 papers
Projective Urban Texturing
Yiangos Georgiou, Melinos Averkiou, Tom Kelly +1
This paper proposes a method for automatic generation of textures for 3D city meshes in immersive urban environments. Many recent pipelines capture or synthesize large quantities o…
Seamless Satellite-image Synthesis
Jialin Zhu, Tom Kelly
We introduce Seamless Satellite-image Synthesis (SSS), a novel neural architecture to create scale-and-space continuous satellite textures from cartographic data. While 2D map data…
SketchGen: Generating Constrained CAD Sketches
Wamiq Reyaz Para, Shariq Farooq Bhat, Paul Guerrero +4
Computer-aided design (CAD) is the most widely used modeling approach for technical design. The typical starting point in these designs is 2D sketches which can later be extruded a…
Generative Layout Modeling using Constraint Graphs
Wamiq Para, Paul Guerrero, Tom Kelly +2
We propose a new generative model for layout generation. We generate layouts in three steps. First, we generate the layout elements as nodes in a layout graph. Second, we compute c…
Fractional vertex-arboricity of planar graphs
Marthe Bonamy, František Kardoš, Tom Kelly +1
We initiate a systematic study of the fractional vertex-arboricity of planar graphs and demonstrate connections to open problems concerning both fractional coloring and the size of…
Simplifying Urban Data Fusion with BigSUR
Tom Kelly, Niloy J. Mitra
Our ability to understand data has always lagged behind our ability to collect it. This is particularly true in urban environments, where mass data capture is particularly valuable…