2 citations · 5 across the 5 of their papers we have counts for
10 papers
An Online Agent-Based Search Approach in Automated Computer Game Testing with Model Construction
Samira Shirzadehhajimahmood, I. S. W. B. Prasetya, Frank Dignum +1
The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction spac…
Linking sanctions to norms in practice
René Mellema, Frank Dignum
Within social simulation, we often want agents to interact both with larger systems of norms, as well as respond to their own and other agents norm violations. However, there are c…
An Appraisal Transition System for Event-driven Emotions in Agent-based Player Experience Testing
Saba Gholizadeh Ansari, I. S. W. B. Prasetya, Mehdi Dastani +2
Player experience (PX) evaluation has become a field of interest in the game industry. Several manual PX techniques have been introduced to assist developers to understand and eval…
Analysing the combined health, social and economic impacts of the corovanvirus pandemic using agent-based social simulation
Frank Dignum, Virginia Dignum, Paul Davidsson +11
During the COVID-19 crisis there have been many difficult decisions governments and other decision makers had to make. E.g. do we go for a total lock down or keep schools open? How…
Give more data, awareness and control to individual citizens, and they will help COVID-19 containment
Mirco Nanni, Gennady Andrienko, Albert-László Barabási +36
The rapid dynamics of COVID-19 calls for quick and effective tracking of virus transmission chains and early detection of outbreaks, especially in the phase 2 of the pandemic, when…
Social rules for agent systems
René Mellema, Maarten Jensen, Frank Dignum
When creating (open) agent systems it has become common practice to use social concepts such as social practices, norms and conventions to model the way the interactions between th…