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20162026
most citedDetecting Adversarial Attacks on Neural Network Policies with Visual Foresight

34 citations · 186 across the 87 of their papers we have counts for

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28 papers · 1 filter

cs.CV20231 cited

Car-Studio: Learning Car Radiance Fields from Single-View and Endless In-the-wild Images

Tianyu Liu, Hao Zhao, Yang Yu +2

Compositional neural scene graph studies have shown that radiance fields can be an efficient tool in an editable autonomous driving simulator. However, previous studies learned wit…

cs.CV2023

Preserve Your Own Correlation: A Noise Prior for Video Diffusion Models

Songwei Ge, Seungjun Nah, Guilin Liu +7

Despite tremendous progress in generating high-quality images using diffusion models, synthesizing a sequence of animated frames that are both photorealistic and temporally coheren…

cs.CV20212 cited

GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worlds

Zekun Hao, Arun Mallya, Serge Belongie +1

We present GANcraft, an unsupervised neural rendering framework for generating photorealistic images of large 3D block worlds such as those created in Minecraft. Our method takes a…

cs.CV20198 cited

Few-shot Video-to-Video Synthesis

Ting-Chun Wang, Ming-Yu Liu, Andrew Tao +3

Video-to-video synthesis (vid2vid) aims at converting an input semantic video, such as videos of human poses or segmentation masks, to an output photorealistic video. While the sta…

cs.CV20196 cited

Neural Turtle Graphics for Modeling City Road Layouts

Hang Chu, Daiqing Li, David Acuna +6

We propose Neural Turtle Graphics (NTG), a novel generative model for spatial graphs, and demonstrate its applications in modeling city road layouts. Specifically, we represent the…

cs.CV2019

PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows

Guandao Yang, Xun Huang, Zekun Hao +3

As 3D point clouds become the representation of choice for multiple vision and graphics applications, the ability to synthesize or reconstruct high-resolution, high-fidelity point…