activity
20142024
most citedInfiniTAM v3: A Framework for Large-Scale 3D Reconstruction with Loop Closure

88 citations · 435 across the 13 of their papers we have counts for

collaborators

16 papers

cs.CV2024★ 8 cited

When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models

Xianzheng Ma, Brandon Smart, Yash Bhalgat +14

As large language models (LLMs) evolve, their integration with 3D spatial data (3D-LLMs) has seen rapid progress, offering unprecedented capabilities for understanding and interact…

cs.CV2023★ 1 cited

PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction

Jia-Wang Bian, Wenjing Bian, Victor Adrian Prisacariu +1

Neural surface reconstruction is sensitive to the camera pose noise, even if state-of-the-art pose estimators like COLMAP or ARKit are used. More importantly, existing Pose-NeRF jo…

cs.CV2023★ 2 cited

MobileBrick: Building LEGO for 3D Reconstruction on Mobile Devices

Kejie Li, Jia-Wang Bian, Robert Castle +2

High-quality 3D ground-truth shapes are critical for 3D object reconstruction evaluation. However, it is difficult to create a replica of an object in reality, and even 3D reconstr…

cs.CV2022

BNV-Fusion: Dense 3D Reconstruction using Bi-level Neural Volume Fusion

Kejie Li, Yansong Tang, Victor Adrian Prisacariu +1

Dense 3D reconstruction from a stream of depth images is the key to many mixed reality and robotic applications. Although methods based on Truncated Signed Distance Function (TSDF)…

cs.CV2019★ 16 cited

Real-Time Highly Accurate Dense Depth on a Power Budget using an FPGA-CPU Hybrid SoC

Oscar Rahnama, Tommaso Cavallari, Stuart Golodetz +5

Obtaining highly accurate depth from stereo images in real time has many applications across computer vision and robotics, but in some contexts, upper bounds on power consumption c…

cs.CV2019★ 1 cited

Let's Take This Online: Adapting Scene Coordinate Regression Network Predictions for Online RGB-D Camera Relocalisation

Tommaso Cavallari, Luca Bertinetto, Jishnu Mukhoti +2

Many applications require a camera to be relocalised online, without expensive offline training on the target scene. Whilst both keyframe and sparse keypoint matching methods can b…