79 citations · 226 across the 27 of their papers we have counts for
12 papers · 1 filter
Seeing Behind Objects for 3D Multi-Object Tracking in RGB-D Sequences
Norman Müller, Yu-Shiang Wong, Niloy J. Mitra +2
Multi-object tracking from RGB-D video sequences is a challenging problem due to the combination of changing viewpoints, motion, and occlusions over time. We observe that having th…
Learning Delaunay Surface Elements for Mesh Reconstruction
Marie-Julie Rakotosaona, Paul Guerrero, Noam Aigerman +2
We present a method for reconstructing triangle meshes from point clouds. Existing learning-based methods for mesh reconstruction mostly generate triangles individually, making it…
Discovering Pattern Structure Using Differentiable Compositing
Pradyumna Reddy, Paul Guerrero, Matt Fisher +2
Patterns, which are collections of elements arranged in regular or near-regular arrangements, are an important graphic art form and widely used due to their elegant simplicity and…
ShapeAssembly: Learning to Generate Programs for 3D Shape Structure Synthesis
R. Kenny Jones, Theresa Barton, Xianghao Xu +5
Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: the…
Sketch2CAD: Sequential CAD Modeling by Sketching in Context
Changjian Li, Hao Pan, Adrien Bousseau +1
We present a sketch-based CAD modeling system, where users create objects incrementally by sketching the desired shape edits, which our system automatically translates to CAD opera…
DeformSyncNet: Deformation Transfer via Synchronized Shape Deformation Spaces
Minhyuk Sung, Zhenyu Jiang, Panos Achlioptas +2
Shape deformation is an important component in any geometry processing toolbox. The goal is to enable intuitive deformations of single or multiple shapes or to transfer example def…