Showing cs.CVShow all
2 papers · 1 filter
cs.CV2026
GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusion
Qiang Hu, Zhenlong Wu, Lei Huang +3
Feed-forward 3D Gaussian Splatting (3DGS) enables scalable scene reconstruction without per-scene optimization, yet produces dense Gaussians that are costly to store and transmit.…
cs.CV2024
CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
Jiawei Zhang, Jiahe Li, Xiaohan Yu +4
3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively…