activity
20162024
most citedOrbit: A Unified Simulation Framework for Interactive Robot Learning Environments

254 citations · 1.4k across the 100 of their papers we have counts for

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18 papers · 1 filter

cs.CV2023

Self-Supervised Learning of Action Affordances as Interaction Modes

Liquan Wang, Nikita Dvornik, Rafael Dubeau +2

When humans perform a task with an articulated object, they interact with the object only in a handful of ways, while the space of all possible interactions is nearly endless. This…

cs.CV2023★ 6 cited

SlotDiffusion: Object-Centric Generative Modeling with Diffusion Models

Ziyi Wu, Jingyu Hu, Wuyue Lu +2

Object-centric learning aims to represent visual data with a set of object entities (a.k.a. slots), providing structured representations that enable systematic generalization. Leve…

cs.CV2023★ 2 cited

StepFormer: Self-supervised Step Discovery and Localization in Instructional Videos

Nikita Dvornik, Isma Hadji, Ran Zhang +4

Instructional videos are an important resource to learn procedural tasks from human demonstrations. However, the instruction steps in such videos are typically short and sparse, wi…

cs.CV2023

-Patching: A Framework for Rapid Adaptation of Pre-trained Convolutional Networks without Base Performance Loss

Chaitanya Devaguptapu, Samarth Sinha, K J Joseph +2

Models pre-trained on large-scale datasets are often fine-tuned to support newer tasks and datasets that arrive over time. This process necessitates storing copies of the model ove…

cs.CV2022★ 2 cited

nerf2nerf: Pairwise Registration of Neural Radiance Fields

Lily Goli, Daniel Rebain, Sara Sabour +2

We introduce a technique for pairwise registration of neural fields that extends classical optimization-based local registration (i.e. ICP) to operate on Neural Radiance Fields (Ne…

cs.CV2022★ 16 cited

Breaking Bad: A Dataset for Geometric Fracture and Reassembly

Silvia Sellán, Yun-Chun Chen, Ziyi Wu +2

We introduce Breaking Bad, a large-scale dataset of fractured objects. Our dataset consists of over one million fractured objects simulated from ten thousand base models. The fract…

cs.CV2022★ 10 cited

SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models

Ziyi Wu, Nikita Dvornik, Klaus Greff +2

Understanding dynamics from visual observations is a challenging problem that requires disentangling individual objects from the scene and learning their interactions. While recent…

cs.CV2022★ 4 cited

Neural Shape Mating: Self-Supervised Object Assembly with Adversarial Shape Priors

Yun-Chun Chen, Haoda Li, Dylan Turpin +2

Learning to autonomously assemble shapes is a crucial skill for many robotic applications. While the majority of existing part assembly methods focus on correctly posing semantic p…

cs.CV2022★ 11 cited

X-Pool: Cross-Modal Language-Video Attention for Text-Video Retrieval

Satya Krishna Gorti, Noel Vouitsis, Junwei Ma +4

In text-video retrieval, the objective is to learn a cross-modal similarity function between a text and a video that ranks relevant text-video pairs higher than irrelevant pairs. H…

cs.CV2021★ 5 cited

Seeing Glass: Joint Point Cloud and Depth Completion for Transparent Objects

Haoping Xu, Yi Ru Wang, Sagi Eppel +3

The basis of many object manipulation algorithms is RGB-D input. Yet, commodity RGB-D sensors can only provide distorted depth maps for a wide range of transparent objects due ligh…

cs.CV2021★ 26 cited

Drop-DTW: Aligning Common Signal Between Sequences While Dropping Outliers

Nikita Dvornik, Isma Hadji, Konstantinos G. Derpanis +2

In this work, we consider the problem of sequence-to-sequence alignment for signals containing outliers. Assuming the absence of outliers, the standard Dynamic Time Warping (DTW) a…

cs.CV2020★ 2 cited

Modular Action Concept Grounding in Semantic Video Prediction

Wei Yu, Wenxin Chen, Songhenh Yin +2

Recent works in video prediction have mainly focused on passive forecasting and low-level action-conditional prediction, which sidesteps the learning of interaction between agents…

cs.CV2020★ 14 cited

Semi-Supervised StyleGAN for Disentanglement Learning

Weili Nie, Tero Karras, Animesh Garg +4

Disentanglement learning is crucial for obtaining disentangled representations and controllable generation. Current disentanglement methods face several inherent limitations: diffi…

cs.CV2020

Unsupervised Disentanglement of Pose, Appearance and Background from Images and Videos

Aysegul Dundar, Kevin J. Shih, Animesh Garg +3

Unsupervised landmark learning is the task of learning semantic keypoint-like representations without the use of expensive input keypoint-level annotations. A popular approach is t…

cs.CV2019★ 6 cited

Video Interpolation and Prediction with Unsupervised Landmarks

Kevin J. Shih, Aysegul Dundar, Animesh Garg +3

Prediction and interpolation for long-range video data involves the complex task of modeling motion trajectories for each visible object, occlusions and dis-occlusions, as well as…

cs.CV2018★ 15 cited

Neural Task Graphs: Generalizing to Unseen Tasks from a Single Video Demonstration

De-An Huang, Suraj Nair, Danfei Xu +5

Our goal is to generate a policy to complete an unseen task given just a single video demonstration of the task in a given domain. We hypothesize that to successfully generalize to…

cs.CV2017

DeformNet: Free-Form Deformation Network for 3D Shape Reconstruction from a Single Image

Andrey Kurenkov, Jingwei Ji, Animesh Garg +4

3D reconstruction from a single image is a key problem in multiple applications ranging from robotic manipulation to augmented reality. Prior methods have tackled this problem thro…

cs.CV2017★ 1 cited

Weakly supervised 3D Reconstruction with Adversarial Constraint

JunYoung Gwak, Christopher B. Choy, Animesh Garg +2

Supervised 3D reconstruction has witnessed a significant progress through the use of deep neural networks. However, this increase in performance requires large scale annotations of…