2 papers
cs.HC2016
Social Play Spaces for Active Community Engagement
Jenna Gavin, Ben Kenobi, Andy M. Connor
This paper puts forward the perspective that social play spaces are opportunities to utilise both technology and body for the benefit of community culture and engagement. Co-locate…
cs.HC2016
Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction
Jenna Gavin, Andy M. Connor
This paper suggests that recent developments in video game technology have occurred in parallel to play being moved from public into private spaces, which has had impact on the way…