4 papers · 1 filter
IBGS: Image-Based Gaussian Splatting
Hoang Chuong Nguyen, Wei Mao, Jose M. Alvarez +1
3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its abili…
Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular Video
Hoang Chuong Nguyen, Wei Mao, Jose M. Alvarez +1
Neural Radiance Fields (NeRF) has demonstrated its superior capability to represent 3D geometry but require accurately precomputed camera poses during training. To mitigate this re…
Motion Anything: Any to Motion Generation
Zeyu Zhang, Yiran Wang, Wei Mao +7
Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperfo…
Scene-aware Human Motion Forecasting via Mutual Distance Prediction
Chaoyue Xing, Wei Mao, Miaomiao Liu
In this paper, we tackle the problem of scene-aware 3D human motion forecasting. A key challenge of this task is to predict future human motions that are consistent with the scene…