17 papers
ViDS: Video Diffusion Shader using 3D Face Tracking
Wenbo Ji, Davide Davoli, Zhe Chen +3
We introduce ViDS, a Video Diffusion Shader that leverages 3D face tracking for expressive and identity-preserving portrait animation. We first reconstruct the identity-specific 3D…
Head Avatars with Dynamic Explicit Hair
Vanessa Sklyarova, Haonan Chen, Berna Kabadayi +8
We present DynHair, a novel method for tracking and modeling dynamic hair for human head avatars. From video input, we reconstruct a dynamic head avatar with an explicit strand-bas…
How to Build Digital Humans? From Priors to Photorealistic Avatars
Wojciech Zielonka, Tobias Kirschstein, Timo Bolkart +8
This state-of-the-art report provides an overview of controllable 3D human avatar creation. We describe current 3D avatar systems, which typically consist of three stages: (i) lear…
Face Anything: 4D Face Reconstruction from Any Image Sequence
Umut Kocasari, Simon Giebenhain, Richard Shaw +1
Accurate reconstruction and tracking of dynamic human faces from image sequences is challenging because non-rigid deformations, expression changes, and viewpoint variations occur s…
GeomHair: Reconstruction of Hair Strands from Colorless 3D Scans
Rachmadio Noval Lazuardi, Artem Sevastopolsky, Egor Zakharov +2
We propose a novel method that reconstructs hair strands directly from colorless 3D scans by leveraging multi-modal hair orientation extraction. Hair strand reconstruction is a fun…
PercHead: Perceptual Head Model for Single-Image 3D Head Reconstruction & Editing
Antonio Oroz, Matthias NieÃner, Tobias Kirschstein
We present PercHead, a model for single-image 3D head reconstruction and disentangled 3D editing - two tasks that are inherently challenging due to ambiguity in plausible explanati…