3 papers
cs.GR2025
One algebra for all : Geometric Algebra methods for neurosymbolic XR scene authoring, animation and neural rendering
Manos Kamarianakis, Antonis Protopsaltis, George Papagiannakis
This position paper delves into the transformative role of Geometric Algebra (GA) in advancing specific areas of Computer Graphics (CG) and Extended Reality (XR), particularly in c…
cs.GR2025
Neural-GASh: A CGA-based neural radiance prediction pipeline for real-time shading
Efstratios Geronikolakis, Manos Kamarianakis, Antonis Protopsaltis +1
This paper presents Neural-GASh, a novel real-time shading pipeline for 3D meshes, that leverages a neural radiance field architecture to perform image-based rendering (IBR) using…
cs.HC2025
Non-linear, Team-based VR Training for Cardiac Arrest Care with enhanced CRM Toolkit
Mike Kentros, Manos Kamarianakis, Michael Cole +3
This paper introduces iREACT, a novel VR simulation addressing key limitations in traditional cardiac arrest (CA) training. Conventional methods struggle to replicate the dynamic n…