10 papers
FlashMesh: Faster and Better Autoregressive Mesh Synthesis via Structured Speculation
Tingrui Shen, Yiheng Zhang, Chen Tang +6
Autoregressive models can generate high-quality 3D meshes by sequentially producing vertices and faces, but their token-by-token decoding results in slow inference, limiting practi…
Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction
Jiacong Chen, Qingyu Mao, Youneng Bao +4
3D Gaussian Splatting (3DGS) has emerged as a high-fidelity and efficient paradigm for online free-viewpoint video (FVV) reconstruction, offering viewers rapid responsiveness and i…
SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstruction
Wenyue Chen, Peng Li, Wangguandong Zheng +6
Photorealistic 3D full-body human reconstruction from a single image is a critical yet challenging task for applications in films and video games due to inherent ambiguities and se…
LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling
Jiahao Wu, Rui Peng, Jianbo Jiao +7
Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on…
Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting
Jinbo Yan, Rui Peng, Zhiyan Wang +5
Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However,…
Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene
Jiahao Wu, Rui Peng, Zhiyan Wang +5
Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations li…