4 papers
MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction
Dehao Hao, Kaiyi Zhang, Tanghui Jia +10
High-fidelity 3D generative modeling increasingly relies on the latent diffusion paradigm, where the reconstruction quality of the underlying 3D VAE becomes a primary bottleneck. E…
GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors
Tian-Xing Xu, Xiangjun Gao, Wenbo Hu +3
Despite remarkable advancements in video depth estimation, existing methods exhibit inherent limitations in achieving geometric fidelity through the affine-invariant predictions, l…
Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh
Xiangjun Gao, Xiaoyu Li, Yiyu Zhuang +6
Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is…
DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos
Wenbo Hu, Xiangjun Gao, Xiaoyu Li +5
Estimating video depth in open-world scenarios is challenging due to the diversity of videos in appearance, content motion, camera movement, and length. We present DepthCrafter, an…