6 citations · 6 across the 1 of their papers we have counts for
4 papers
Mixture of Volumetric Primitives for Efficient Neural Rendering
Stephen Lombardi, Tomas Simon, Gabriel Schwartz +3
Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with o…
Neural Volumes: Learning Dynamic Renderable Volumes from Images
Stephen Lombardi, Tomas Simon, Jason Saragih +3
Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occ…
Recognizing Material Properties from Images
Gabriel Schwartz, Ko Nishino
Humans rely on properties of the materials that make up objects to guide our interactions with them. Grasping smooth materials, for example, requires care, and softness is an ideal…
Theano: A Python framework for fast computation of mathematical expressions
The Theano Development Team, Rami Al-Rfou, Guillaume Alain +110
Theano is a Python library that allows to define, optimize, and evaluate mathematical expressions involving multi-dimensional arrays efficiently. Since its introduction, it has bee…