activity
20122023
most citedDiscrete and Continuous Action Representation for Practical RL in Video Games

39 citations · 64 across the 4 of their papers we have counts for

collaborators

5 papers

cs.LG2023★ 1 cited

IQL-TD-MPC: Implicit Q-Learning for Hierarchical Model Predictive Control

Rohan Chitnis, Yingchen Xu, Bobak Hashemi +4

Model-based reinforcement learning (RL) has shown great promise due to its sample efficiency, but still struggles with long-horizon sparse-reward tasks, especially in offline setti…

cs.LG2020★ 4 cited

A Closer Look at Codistillation for Distributed Training

Shagun Sodhani, Olivier Delalleau, Mahmoud Assran +3

Codistillation has been proposed as a mechanism to share knowledge among concurrently trained models by encouraging them to represent the same function through an auxiliary loss. T…

cs.LG2019★ 39 cited

Discrete and Continuous Action Representation for Practical RL in Video Games

Olivier Delalleau, Maxim Peter, Eloi Alonso +1

While most current research in Reinforcement Learning (RL) focuses on improving the performance of the algorithms in controlled environments, the use of RL under constraints like t…

cs.SC2016

Theano: A Python framework for fast computation of mathematical expressions

The Theano Development Team, Rami Al-Rfou, Guillaume Alain +110

Theano is a Python library that allows to define, optimize, and evaluate mathematical expressions involving multi-dimensional arrays efficiently. Since its introduction, it has bee…

cs.LG2012★ 20 cited

Efficient EM Training of Gaussian Mixtures with Missing Data

Olivier Delalleau, Aaron Courville, Yoshua Bengio

In data-mining applications, we are frequently faced with a large fraction of missing entries in the data matrix, which is problematic for most discriminant machine learning algori…