activity
20142023
most citedMaximal Sparsity with Deep Networks?

113 citations · 260 across the 33 of their papers we have counts for

collaborators

33 papers

cs.AI2023

Controlling Character Motions without Observable Driving Source

Weiyuan Li, Bin Dai, Ziyi Zhou +2

How to generate diverse, life-like, and unlimited long head/body sequences without any driving source? We argue that this under-investigated research problem is non-trivial at all,…

cs.CV2023

Reinforced Disentanglement for Face Swapping without Skip Connection

Xiaohang Ren, Xingyu Chen, Pengfei Yao +2

The SOTA face swap models still suffer the problem of either target identity (i.e., shape) being leaked or the target non-identity attributes (i.e., background, hair) failing to be…

cs.CV2023

Visual Instruction Tuning with Polite Flamingo

Delong Chen, Jianfeng Liu, Wenliang Dai +1

Recent research has demonstrated that the multi-task fine-tuning of multi-modal Large Language Models (LLMs) using an assortment of annotated downstream vision-language datasets si…

cs.CL2023

LiveChat: A Large-Scale Personalized Dialogue Dataset Automatically Constructed from Live Streaming

Jingsheng Gao, Yixin Lian, Ziyi Zhou +2

Open-domain dialogue systems have made promising progress in recent years. While the state-of-the-art dialogue agents are built upon large-scale text-based social media data and la…

cs.CV2023★ 1 cited

ViTMatte: Boosting Image Matting with Pretrained Plain Vision Transformers

Jingfeng Yao, Xinggang Wang, Shusheng Yang +1

Recently, plain vision Transformers (ViTs) have shown impressive performance on various computer vision tasks, thanks to their strong modeling capacity and large-scale pretraining.…

cs.CL2023★ 1 cited

Hierarchical Verbalizer for Few-Shot Hierarchical Text Classification

Ke Ji, Yixin Lian, Jingsheng Gao +1

Due to the complex label hierarchy and intensive labeling cost in practice, the hierarchical text classification (HTC) suffers a poor performance especially when low-resource or fe…

cs.CV2023★ 17 cited

FashionTex: Controllable Virtual Try-on with Text and Texture

Anran Lin, Nanxuan Zhao, Shuliang Ning +3

Virtual try-on attracts increasing research attention as a promising way for enhancing the user experience for online cloth shopping. Though existing methods can generate impressiv…

cs.CV2023★ 1 cited

An Effective Motion-Centric Paradigm for 3D Single Object Tracking in Point Clouds

Chaoda Zheng, Xu Yan, Haiming Zhang +4

3D single object tracking in LiDAR point clouds (LiDAR SOT) plays a crucial role in autonomous driving. Current approaches all follow the Siamese paradigm based on appearance match…

cs.CV2023★ 1 cited

Mimic3D: Thriving 3D-Aware GANs via 3D-to-2D Imitation

Xingyu Chen, Yu Deng, Baoyuan Wang

Generating images with both photorealism and multiview 3D consistency is crucial for 3D-aware GANs, yet existing methods struggle to achieve them simultaneously. Improving the phot…

cs.CL2023★ 1 cited

Orca: A Few-shot Benchmark for Chinese Conversational Machine Reading Comprehension

Nuo Chen, Hongguang Li, Junqing He +8

The conversational machine reading comprehension (CMRC) task aims to answer questions in conversations, which has been a hot research topic in recent years because of its wide appl…

cs.CL2023

Natural Response Generation for Chinese Reading Comprehension

Nuo Chen, Hongguang Li, Yinan Bao +2

Machine reading comprehension (MRC) is an important area of conversation agents and draws a lot of attention. However, there is a notable limitation to current MRC benchmarks: The…

cs.GR2022★ 1 cited

Talking Head Generation with Probabilistic Audio-to-Visual Diffusion Priors

Zhentao Yu, Zixin Yin, Deyu Zhou +3

In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlle…

cs.CV2022★ 2 cited

UDE: A Unified Driving Engine for Human Motion Generation

Zixiang Zhou, Baoyuan Wang

Generating controllable and editable human motion sequences is a key challenge in 3D Avatar generation. It has been labor-intensive to generate and animate human motion for a long…

cs.CV2022★ 3 cited

Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesis

Duomin Wang, Yu Deng, Zixin Yin +2

We present a novel one-shot talking head synthesis method that achieves disentangled and fine-grained control over lip motion, eye gaze&blink, head pose, and emotional expression.…

cs.CV2022

Learning Detailed Radiance Manifolds for High-Fidelity and 3D-Consistent Portrait Synthesis from Monocular Image

Yu Deng, Baoyuan Wang, Heung-Yeung Shum

A key challenge for novel view synthesis of monocular portrait images is 3D consistency under continuous pose variations. Most existing methods rely on 2D generative models which o…

cs.CV2022★ 3 cited

Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Video

Xingyu Chen, Baoyuan Wang, Heung-Yeung Shum

We present HandAvatar, a novel representation for hand animation and rendering, which can generate smoothly compositional geometry and self-occlusion-aware texture. Specifically, w…

cs.CV2022★ 3 cited

Local-Adaptive Face Recognition via Graph-based Meta-Clustering and Regularized Adaptation

Wenbin Zhu, Chien-Yi Wang, Kuan-Lun Tseng +2

Due to the rising concern of data privacy, it's reasonable to assume the local client data can't be transferred to a centralized server, nor their associated identity label is prov…

cs.CV2022

Privacy-preserving Online AutoML for Domain-Specific Face Detection

Chenqian Yan, Yuge Zhang, Quanlu Zhang +4

Despite the impressive progress of general face detection, the tuning of hyper-parameters and architectures is still critical for the performance of a domain-specific face detector…

cs.CV2022★ 4 cited

Beyond 3D Siamese Tracking: A Motion-Centric Paradigm for 3D Single Object Tracking in Point Clouds

Chaoda Zheng, Xu Yan, Haiming Zhang +4

3D single object tracking (3D SOT) in LiDAR point clouds plays a crucial role in autonomous driving. Current approaches all follow the Siamese paradigm based on appearance matching…

cs.CV2021

CRFace: Confidence Ranker for Model-Agnostic Face Detection Refinement

Noranart Vesdapunt, Baoyuan Wang

Face detection is a fundamental problem for many downstream face applications, and there is a rising demand for faster, more accurate yet support for higher resolution face detecto…

cs.CV2020★ 3 cited

Personalized Face Modeling for Improved Face Reconstruction and Motion Retargeting

Bindita Chaudhuri, Noranart Vesdapunt, Linda Shapiro +1

Traditional methods for image-based 3D face reconstruction and facial motion retargeting fit a 3D morphable model (3DMM) to the face, which has limited modeling capacity and fail t…

cs.CV2020

JNR: Joint-based Neural Rig Representation for Compact 3D Face Modeling

Noranart Vesdapunt, Mitch Rundle, HsiangTao Wu +1

In this paper, we introduce a novel approach to learn a 3D face model using a joint-based face rig and a neural skinning network. Thanks to the joint-based representation, our mode…

cs.CV2019★ 3 cited

Animating Face using Disentangled Audio Representations

Gaurav Mittal, Baoyuan Wang

All previous methods for audio-driven talking head generation assume the input audio to be clean with a neutral tone. As we show empirically, one can easily break these systems by…

cs.CV2019★ 5 cited

Joint Face Detection and Facial Motion Retargeting for Multiple Faces

Bindita Chaudhuri, Noranart Vesdapunt, Baoyuan Wang

Facial motion retargeting is an important problem in both computer graphics and vision, which involves capturing the performance of a human face and transferring it to another 3D c…