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cs.CV2026

CameraAnything: Refilming Videos with Arbitrary Camera Control

Yixuan Li, Yanhong Zeng, Ka Leong Cheng +11

We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing…

cs.CV2026

WorldDirector: Building Controllable World Simulators with Persistent Dynamic Memory

Hanlin Wang, Hao Ouyang, Qiuyu Wang +10

We present WorldDirector, a highly controllable video world model framework designed for persistent dynamic object memory and unrestricted viewpoint exploration. Unlike existing wo…

cs.CV2026

CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives

Yihao Meng, Zichen Liu, Hao Ouyang +11

Autoregressive video generation aims at real-time, open-ended synthesis. Yet, cinematic storytelling is not merely the endless extension of a single scene; it requires progressing…

cs.CV2026

Benchmarking PhD-Level Coding in 3D Geometric Computer Vision

Wenyi Li, Renkai Luo, Yue Yu +5

AI-assisted coding has rapidly reshaped software practice and research workflows, yet today's models still struggle to produce correct code for complex 3D geometric vision. If mode…

cs.CV2026

Advancing Open-source World Models

Robbyant Team, Zelin Gao, Qiuyu Wang +21

We present LingBot-World, an open-sourced world simulator stemming from video generation. Positioned as a top-tier world model, LingBot-World offers the following features. (1) It…

cs.CV2025

The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text

Hanlin Wang, Hao Ouyang, Qiuyu Wang +12

We present WorldCanvas, a framework for promptable world events that enables rich, user-directed simulation by combining text, trajectories, and reference images. Unlike text-only…