3 citations · 3 across the 1 of their papers we have counts for
2 papers
cs.HC2020★ 3 cited
Automatic Recommendation of Strategies for Minimizing Discomfort in Virtual Environments
Thiago Porcino, Esteban Clua, Daniela Trevisan +2
Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is becoming accessible to the m…
cs.HC2016
Notes on Pervasive Virtuality
Luis Valente, Bruno Feijo, Alexandre Ribeiro Silva +1
This paper summarizes current notes about a new mixed-reality paradigm that we named as "pervasive virtuality". This paradigm has emerged recently in industry and academia through…