93 citations · 429 across the 40 of their papers we have counts for
5 papers · 1 filter
Towards Solving Text-based Games by Producing Adaptive Action Spaces
Ruo Yu Tao, Marc-Alexandre Côté, Xingdi Yuan +1
To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games…
Lessons learned in multilingual grounded language learning
Ákos Kádár, Desmond Elliott, Marc-Alexandre Côté +2
Recent work has shown how to learn better visual-semantic embeddings by leveraging image descriptions in more than one language. Here, we investigate in detail which conditions aff…
Revisiting the Hierarchical Multiscale LSTM
Ákos Kádár, Marc-Alexandre Côté, Grzegorz Chrupała +1
Hierarchical Multiscale LSTM (Chung et al., 2016a) is a state-of-the-art language model that learns interpretable structure from character-level input. Such models can provide fert…
TextWorld: A Learning Environment for Text-based Games
Marc-Alexandre Côté, Ákos Kádár, Xingdi Yuan +10
We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play…
Counting to Explore and Generalize in Text-based Games
Xingdi Yuan, Marc-Alexandre Côté, Alessandro Sordoni +4
We propose a recurrent RL agent with an episodic exploration mechanism that helps discovering good policies in text-based game environments. We show promising results on a set of g…