1 citations · 2 across the 8 of their papers we have counts for
7 papers · 1 filter
Thinking in Boxes: 3D Editing in Real Images Made Easy
Pradhaan S Bhat, Naveen Chandra R, Rishubh Parihar +4
Text and 2D-conditioning interfaces provide weak, ambiguous control over spatial transformations in image editing -- particularly under large object motions and camera changes. Pri…
Improved Convex Decomposition with Ensembling and Negative Primitives
Vaibhav Vavilala, Florian Kluger, Seemandhar Jain +3
Describing a scene in terms of primitives -- geometrically simple shapes that offer a parsimonious but accurate abstraction of structure -- is an established and difficult fitting…
Denoising Monte Carlo Renders with Diffusion Models
Vaibhav Vavilala, Rahul Vasanth, David Forsyth
Physically-based renderings contain Monte Carlo noise, with variance that increases as the number of rays per pixel decreases. This noise, while zero-mean for good modern renderers…
Convex Decomposition of Indoor Scenes
Vaibhav Vavilala, David Forsyth
We describe a method to parse a complex, cluttered indoor scene into primitives which offer a parsimonious abstraction of scene structure. Our primitives are simple convexes. Our m…
Blocks2World: Controlling Realistic Scenes with Editable Primitives
Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth +2
We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our techniqu…
Dequantization and Color Transfer with Diffusion Models
Vaibhav Vavilala, Faaris Shaik, David Forsyth
We demonstrate an image dequantizing diffusion model that enables novel edits on natural images. We propose operating on quantized images because they offer easy abstraction for pa…