2 papers
cs.CV2025
Alias-free 4D Gaussian Splatting
Zilong Chen, Huan-ang Gao, Delin Qu +4
Existing dynamic scene reconstruction methods based on Gaussian Splatting enable real-time rendering and generate realistic images. However, adjusting the camera's focal length or…
cs.CV2024
Point Resampling and Ray Transformation Aid to Editable NeRF Models
Zhenyang Li, Zilong Chen, Feifan Qu +4
In NeRF-aided editing tasks, object movement presents difficulties in supervision generation due to the introduction of variability in object positions. Moreover, the removal opera…