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20162020
most citedA Unified Game-Theoretic Approach to Multiagent Reinforcement Learning

142 citations · 150 across the 2 of their papers we have counts for

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cs.AI20208 cited

The Advantage Regret-Matching Actor-Critic

Audrūnas Gruslys, Marc Lanctot, Rémi Munos +10

Regret minimization has played a key role in online learning, equilibrium computation in games, and reinforcement learning (RL). In this paper, we describe a general model-free RL…

cs.AI2020

Navigating the Landscape of Multiplayer Games

Shayegan Omidshafiei, Karl Tuyls, Wojciech M. Czarnecki +9

Multiplayer games have long been used as testbeds in artificial intelligence research, aptly referred to as the Drosophila of artificial intelligence. Traditionally, researchers ha…

cs.AI2018

Psychlab: A Psychology Laboratory for Deep Reinforcement Learning Agents

Joel Z. Leibo, Cyprien de Masson d'Autume, Daniel Zoran +10

Psychlab is a simulated psychology laboratory inside the first-person 3D game world of DeepMind Lab (Beattie et al. 2016). Psychlab enables implementations of classical laboratory…

cs.AI2017142 cited

A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning

Marc Lanctot, Vinicius Zambaldi, Audrunas Gruslys +5

To achieve general intelligence, agents must learn how to interact with others in a shared environment: this is the challenge of multiagent reinforcement learning (MARL). The simpl…

cs.AI2017

Value-Decomposition Networks For Cooperative Multi-Agent Learning

Peter Sunehag, Guy Lever, Audrunas Gruslys +8

We study the problem of cooperative multi-agent reinforcement learning with a single joint reward signal. This class of learning problems is difficult because of the often large co…