activity
20162018
most citedEnd-to-end semantic face segmentation with conditional random fields as convolutional, recurrent and adversarial networks

18 citations · 32 across the 4 of their papers we have counts for

collaborators

7 papers

cs.CV2018

Survey on Emotional Body Gesture Recognition

Fatemeh Noroozi, Ciprian Adrian Corneanu, Dorota Kamińska +3

Automatic emotion recognition has become a trending research topic in the past decade. While works based on facial expressions or speech abound, recognizing affect from body gestur…

cs.CY20171 cited

XBadges. Identifying and training soft skills with commercial video games

Sergio Alloza, Flavio Escribano, Sergi Delgado +2

XBadges is a research project based on the hypothesis that commercial video games (nonserious games) can train soft skills. We measure persistence, spatial reasoning and risk takin…

cs.CV2017

Automatic Recognition of Facial Displays of Unfelt Emotions

Kaustubh Kulkarni, Ciprian Adrian Corneanu, Ikechukwu Ofodile +5

Humans modify their facial expressions in order to communicate their internal states and sometimes to mislead observers regarding their true emotional states. Evidence in experimen…

cs.CV201711 cited

WordFence: Text Detection in Natural Images with Border Awareness

Andrei Polzounov, Artsiom Ablavatski, Sergio Escalera +2

In recent years, text recognition has achieved remarkable success in recognizing scanned document text. However, word recognition in natural images is still an open problem, which…

cs.CV201718 cited

End-to-end semantic face segmentation with conditional random fields as convolutional, recurrent and adversarial networks

Umut Güçlü, Yağmur Güçlütürk, Meysam Madadi +5

Recent years have seen a sharp increase in the number of related yet distinct advances in semantic segmentation. Here, we tackle this problem by leveraging the respective strengths…

cs.CV20172 cited

ChaLearn Looking at People: A Review of Events and Resources

Sergio Escalera, Xavier Baró, Hugo Jair Escalante +1

This paper reviews the historic of ChaLearn Looking at People (LAP) events. We started in 2011 (with the release of the first Kinect device) to run challenges related to human acti…