activity
20162026
most citedGo for a Walk and Arrive at the Answer: Reasoning Over Paths in Knowledge Bases using Reinforcement Learning

398 citations · 488 across the 14 of their papers we have counts for

collaborators

16 papers

cs.AI2026

Coachable agents for interactive gameplay

Roberto Capobianco, Harm van Seijen, Nolan D. Bard +38

Reinforcement learning has proven to be a valuable tool in the creation of advanced AI and robotic systems, contributing to everything from game playing to robotics to foundation m…

cs.LG2025

Semantic World Models

Jacob Berg, Chuning Zhu, Yanda Bao +2

Planning with world models offers a powerful paradigm for robotic control. Conventional approaches train a model to predict future frames conditioned on current frames and actions,…

cs.MA2025

Sequence Modeling for N-Agent Ad Hoc Teamwork

Caroline Wang, Di Yang Shi, Elad Liebman +3

N-agent ad hoc teamwork (NAHT) is a newly introduced challenge in multi-agent reinforcement learning, where controlled subteams of varying sizes must dynamically collaborate with v…

cs.AI2024

N-Agent Ad Hoc Teamwork

Caroline Wang, Arrasy Rahman, Ishan Durugkar +2

Current approaches to learning cooperative multi-agent behaviors assume relatively restrictive settings. In standard fully cooperative multi-agent reinforcement learning, the learn…

cs.LG2023★ 1 cited

-Policy Gradients: A General Framework for Goal Conditioned RL using -Divergences

Siddhant Agarwal, Ishan Durugkar, Peter Stone +1

Goal-Conditioned Reinforcement Learning (RL) problems often have access to sparse rewards where the agent receives a reward signal only when it has achieved the goal, making policy…

cs.LG2022★ 1 cited

ABC: Adversarial Behavioral Cloning for Offline Mode-Seeking Imitation Learning

Eddy Hudson, Ishan Durugkar, Garrett Warnell +1

Given a dataset of expert agent interactions with an environment of interest, a viable method to extract an effective agent policy is to estimate the maximum likelihood policy indi…