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researcher

A. Summerville

11 papers hereh-index 181.4k citations51 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author6
  • middle author5

Across the 11 of 11 papers where every author was matched, so the position is known.

fields
  • cs.AI7
  • cs.CL1
  • cs.HC1
  • cs.LG1
  • cs.NE1

identity via Semantic Scholar / OpenAlex

activity
20162023
most citedSuper Mario as a String: Platformer Level Generation Via LSTMs

97 citations · 228 across the 8 of their papers we have counts for

collaborators
Showing 2016Show all

3 papers · 1 filter

cs.CL2016★ 4 cited

CFGs-2-NLU: Sequence-to-Sequence Learning for Mapping Utterances to Semantics and Pragmatics

Adam James Summerville, James Ryan, Michael Mateas +1

In this paper, we present a novel approach to natural language understanding that utilizes context-free grammars (CFGs) in conjunction with sequence-to-sequence (seq2seq) deep lear…

cs.HC2016★ 86 cited

The VGLC: The Video Game Level Corpus

Adam James Summerville, Sam Snodgrass, Michael Mateas +1

Levels are a key component of many different video games, and a large body of work has been produced on how to procedurally generate game levels. Recently, Machine Learning techniq…

cs.NE2016★ 97 cited

Super Mario as a String: Platformer Level Generation Via LSTMs

Adam Summerville, Michael Mateas

The procedural generation of video game levels has existed for at least 30 years, but only recently have machine learning approaches been used to generate levels without specifying…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.