activity
20162022
most citedNetwork Creation with Homophilic Agents

1 citations · 1 across the 4 of their papers we have counts for

collaborators

10 papers

cs.GT20221 cited

Network Creation with Homophilic Agents

Martin Bullinger, Pascal Lenzner, Anna Melnichenko

Network Creation Games are an important framework for understanding the formation of real-world networks. These games usually assume a set of indistinguishable agents strategically…

cs.GT2022

Social Distancing Network Creation

Tobias Friedrich, Hans Gawendowicz, Pascal Lenzner +1

During a pandemic people have to find a trade-off between meeting others and staying safely at home. While meeting others is pleasant, it also increases the risk of infection. We c…

cs.GT2021

Efficiency and Stability in Euclidean Network Design

Wilhelm Friedemann, Tobias Friedrich, Hans Gawendowicz +5

Network Design problems typically ask for a minimum cost sub-network from a given host network. This classical point-of-view assumes a central authority enforcing the optimum solut…

cs.GT2020

Selfish Creation of Social Networks

Davide Bilò, Tobias Friedrich, Pascal Lenzner +2

Understanding real-world networks has been a core research endeavor throughout the last two decades. Network Creation Games are a promising approach for this from a game-theoretic…

cs.GT2020

Fair Tree Connection Games with Topology-Dependent Edge Cost

Davide Bilò, Tobias Friedrich, Pascal Lenzner +2

How do rational agents self-organize when trying to connect to a common target? We study this question with a simple tree formation game which is related to the well-known fair sin…

cs.GT2020

Flow-Based Network Creation Games

Hagen Echzell, Tobias Friedrich, Pascal Lenzner +1

Network Creation Games(NCGs) model the creation of decentralized communication networks like the Internet. In such games strategic agents corresponding to network nodes selfishly d…