237 citations · 1.1k across the 38 of their papers we have counts for
43 papers · 1 filter
Physically Plausible Animation of Human Upper Body from a Single Image
Ziyuan Huang, Zhengping Zhou, Yung-Yu Chuang +2
We present a new method for generating controllable, dynamically responsive, and photorealistic human animations. Given an image of a person, our system allows the user to generate…
3D Neural Field Generation using Triplane Diffusion
J. Ryan Shue, Eric Ryan Chan, Ryan Po +3
Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural…
Geoclidean: Few-Shot Generalization in Euclidean Geometry
Joy Hsu, Jiajun Wu, Noah D. Goodman
Euclidean geometry is among the earliest forms of mathematical thinking. While the geometric primitives underlying its constructions, such as perfect lines and circles, do not ofte…
Retrospectives on the Embodied AI Workshop
Matt Deitke, Dhruv Batra, Yonatan Bisk +36
We present a retrospective on the state of Embodied AI research. Our analysis focuses on 13 challenges presented at the Embodied AI Workshop at CVPR. These challenges are grouped i…
ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real Transfer
Ruohan Gao, Zilin Si, Yen-Yu Chang +5
Objects play a crucial role in our everyday activities. Though multisensory object-centric learning has shown great potential lately, the modeling of objects in prior work is rathe…
KeypointDeformer: Unsupervised 3D Keypoint Discovery for Shape Control
Tomas Jakab, Richard Tucker, Ameesh Makadia +3
We introduce KeypointDeformer, a novel unsupervised method for shape control through automatically discovered 3D keypoints. We cast this as the problem of aligning a source 3D obje…