2 papers
cs.HC2025
F.A.C.U.L.: Language-Based Interaction with AI Companions in Gaming
Wenya Wei, Sipeng Yang, Qixian Zhou +12
In cooperative video games, traditional AI companions are deployed to assist players, who control them using hotkeys or command wheels to issue predefined commands such as ``attack…
cs.AI2024
Training Interactive Agent in Large FPS Game Map with Rule-enhanced Reinforcement Learning
Chen Zhang, Huan Hu, Yuan Zhou +4
In the realm of competitive gaming, 3D first-person shooter (FPS) games have gained immense popularity, prompting the development of game AI systems to enhance gameplay. However, d…