2 citations · 2 across the 1 of their papers we have counts for
2 papers
cs.HC2020
The Security-Utility Trade-off for Iris Authentication and Eye Animation for Social Virtual Avatars
Brendan John, Sophie Jörg, Sanjeev Koppal +1
The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being desi…
cs.HC2016★ 2 cited
Human-Planned Robotic Grasp Ranges: Capture and Validation
Brendon John, Jackson Carter, Javier Ruiz +4
Leveraging human grasping skills to teach a robot to perform a manipulation task is appealing, but there are several limitations to this approach: time-inefficient data capture pro…