105 citations · 527 across the 76 of their papers we have counts for
96 papers · 1 filter
4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Yudong Jin, Tao Xie, Qihang Zhang +6
We present 4DAnyone, a framework for reconstructing 4D humans from an uncalibrated monocular video by generating reconstruction-grade multiview-consistent videos and lifting them i…
InfiniSplat: Implicit Gaussian Decoding for Large-Baseline Monocular View Synthesis
Jiawei Wang, Hao Yu, Yongzhen Hu +7
Single-image feed-forward 3D Gaussian Splatting (3DGS) aims to directly generate a renderable 3D scene representation from one input image, avoiding the cost of multi-view capture…
PointSplat: Compact Gaussian Splatting via Human-Centric Prediction
Yujie Guo, Yudong Jin, Lingteng Qiu +7
Producing 3D human representations from input views on the fly is essential for immersive live streaming systems, where representation compactness is as critical as high fidelity g…
Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos
Dingkun Wei, Zehong Shen, Yan Xia +3
Human motion recovered from monocular videos often appears overly smooth or dynamically inconsistent, even when joint positions are numerically accurate. We observe that this limit…
Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modeling
Xuhai Chen, Zhi Cen, Huaijin Pi +3
Generating realistic reactive motions, in which one person reacts to the fixed motions of others, is challenging due to strict interaction constraints and a limited feasible soluti…
Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction
Tao Xie, Peishan Yang, Yudong Jin +8
This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly r…