activity
20122022
most citedVideo In Sentences Out

15 citations · 32 across the 10 of their papers we have counts for

collaborators

13 papers

cs.RO2022★ 1 cited

Grasp'D: Differentiable Contact-rich Grasp Synthesis for Multi-fingered Hands

Dylan Turpin, Liquan Wang, Eric Heiden +5

The study of hand-object interaction requires generating viable grasp poses for high-dimensional multi-finger models, often relying on analytic grasp synthesis which tends to produ…

cs.CV2021

Representing 3D Shapes with Probabilistic Directed Distance Fields

Tristan Aumentado-Armstrong, Stavros Tsogkas, Sven Dickinson +1

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks.…

cs.RO2021

GIFT: Generalizable Interaction-aware Functional Tool Affordances without Labels

Dylan Turpin, Liquan Wang, Stavros Tsogkas +2

Tool use requires reasoning about the fit between an object's affordances and the demands of a task. Visual affordance learning can benefit from goal-directed interaction experienc…

cs.CV2021★ 9 cited

Disentangling Geometric Deformation Spaces in Generative Latent Shape Models

Tristan Aumentado-Armstrong, Stavros Tsogkas, Sven Dickinson +1

A complete representation of 3D objects requires characterizing the space of deformations in an interpretable manner, from articulations of a single instance to changes in shape ac…

cs.CV2020

Appearance Shock Grammar for Fast Medial Axis Extraction from Real Images

Charles-Olivier Dufresne Camaro, Morteza Rezanejad, Stavros Tsogkas +2

We combine ideas from shock graph theory with more recent appearance-based methods for medial axis extraction from complex natural scenes, improving upon the present best unsupervi…

cs.CV2019

Geometric Disentanglement for Generative Latent Shape Models

Tristan Aumentado-Armstrong, Stavros Tsogkas, Allan Jepson +1

Representing 3D shape is a fundamental problem in artificial intelligence, which has numerous applications within computer vision and graphics. One avenue that has recently begun t…