activity
20102026
most citedH-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motion

75 citations · 376 across the 56 of their papers we have counts for

collaborators
Showing 2023Show all

5 papers · 1 filter

cs.CV2023

Personalized Pose Forecasting

Maria Priisalu, Ted Kronvall, Cristian Sminchisescu

Human pose forecasting is the task of predicting articulated human motion given past human motion. There exists a number of popular benchmarks that evaluate an array of different m…

cs.CV2023

SPHEAR: Spherical Head Registration for Complete Statistical 3D Modeling

Eduard Gabriel Bazavan, Andrei Zanfir, Thiemo Alldieck +3

We present \emph{SPHEAR}, an accurate, differentiable parametric statistical 3D human head model, enabled by a novel 3D registration method based on spherical embeddings. We shift…

cs.CV2023★ 1 cited

Blendshapes GHUM: Real-time Monocular Facial Blendshape Prediction

Ivan Grishchenko, Geng Yan, Eduard Gabriel Bazavan +5

We present Blendshapes GHUM, an on-device ML pipeline that predicts 52 facial blendshape coefficients at 30+ FPS on modern mobile phones, from a single monocular RGB image and enab…

cs.CV2023★ 1 cited

Reconstructing Three-Dimensional Models of Interacting Humans

Mihai Fieraru, Mihai Zanfir, Elisabeta Oneata +3

Understanding 3d human interactions is fundamental for fine-grained scene analysis and behavioural modeling. However, most of the existing models predict incorrect, lifeless 3d est…

cs.CV2023★ 22 cited

DreamHuman: Animatable 3D Avatars from Text

Nikos Kolotouros, Thiemo Alldieck, Andrei Zanfir +3

We present DreamHuman, a method to generate realistic animatable 3D human avatar models solely from textual descriptions. Recent text-to-3D methods have made considerable strides i…