6 papers
Cloud Gaming With Foveated Graphics
Gazi Illahi, Thomas Van Gemert, Matti Siekkinen +3
Cloud gaming enables playing high end games, originally designed for PC or game console setups, on low end devices, such as net-books and smartphones, by offloading graphics render…
Cache-Aware QoE-Traffic Optimization in Mobile Edge Assisted Adaptive Video Streaming
Abbas Mehrabi, Matti Siekkinen, Antti Ylä-Jääski
Multi-access edge computing (MEC) enables placing video content at the edge of the network aiming to improve the quality of experience (QoE) of the mobile clients. Video content ca…
Latency and Throughput Characterization of Convolutional Neural Networks for Mobile Computer Vision
Jussi Hanhirova, Teemu Kämäräinen, Sipi Seppälä +3
We study performance characteristics of convolutional neural networks (CNN) for mobile computer vision systems. CNNs have proven to be a powerful and efficient approach to implemen…
Boosting the Performance of Content Centric Networking using Delay Tolerant Networking Mechanisms
Hasan M A Islam, Dimitris Chatzopoulos, Dmitrij Lagutin +2
Content-centric networking (CCN) introduces a paradigm shift from a host centric to an information centric communication model for future Internet architectures. It supports the re…
Joint Optimization of QoE and Fairness Through Network Assisted Adaptive Mobile Video Streaming
Abbas Mehrabi, Matti Siekkinen, Antti Ylä-Jääski
MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-base…
Efficient Cache Availability Management in Information-Centric Networks
Sumanta Saha, Andrey Lukyanenko, Antti Ylä-Jääski
In-network caching is one of the fundamental operations of Information-centric networks (ICN). The default caching strategy taken by most of the current ICN proposals is caching al…