activity
20152018
collaborators

6 papers

cs.MM2018

Cloud Gaming With Foveated Graphics

Gazi Illahi, Thomas Van Gemert, Matti Siekkinen +3

Cloud gaming enables playing high end games, originally designed for PC or game console setups, on low end devices, such as net-books and smartphones, by offloading graphics render…

cs.NI2018

Cache-Aware QoE-Traffic Optimization in Mobile Edge Assisted Adaptive Video Streaming

Abbas Mehrabi, Matti Siekkinen, Antti Ylä-Jääski

Multi-access edge computing (MEC) enables placing video content at the edge of the network aiming to improve the quality of experience (QoE) of the mobile clients. Video content ca…

cs.CV2018

Latency and Throughput Characterization of Convolutional Neural Networks for Mobile Computer Vision

Jussi Hanhirova, Teemu Kämäräinen, Sipi Seppälä +3

We study performance characteristics of convolutional neural networks (CNN) for mobile computer vision systems. CNNs have proven to be a powerful and efficient approach to implemen…

cs.NI2018

Boosting the Performance of Content Centric Networking using Delay Tolerant Networking Mechanisms

Hasan M A Islam, Dimitris Chatzopoulos, Dmitrij Lagutin +2

Content-centric networking (CCN) introduces a paradigm shift from a host centric to an information centric communication model for future Internet architectures. It supports the re…

cs.MM2017

Joint Optimization of QoE and Fairness Through Network Assisted Adaptive Mobile Video Streaming

Abbas Mehrabi, Matti Siekkinen, Antti Ylä-Jääski

MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-base…

cs.NI2015

Efficient Cache Availability Management in Information-Centric Networks

Sumanta Saha, Andrey Lukyanenko, Antti Ylä-Jääski

In-network caching is one of the fundamental operations of Information-centric networks (ICN). The default caching strategy taken by most of the current ICN proposals is caching al…