collaborators

6 papers

cs.GR2025

OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering

Shiyong Liu, Xiao Tang, Zhihao Li +6

In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, exist…

cs.CV2025

Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction

Binxiao Huang, Zhihao Li, Shiyong Liu +7

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numer…

cs.CV2025

Zero-P-to-3: Zero-Shot Partial-View Images to 3D Object

Yuxuan Lin, Ruihang Chu, Zhenyu Chen +9

Generative 3D reconstruction shows strong potential in incomplete observations. While sparse-view and single-image reconstruction are well-researched, partial observation remains u…

cs.CV2025

Direction-Aware Hybrid Representation Learning for 3D Hand Pose and Shape Estimation

Shiyong Liu, Zhihao Li, Xiao Tang +1

Most model-based 3D hand pose and shape estimation methods directly regress the parametric model parameters from an image to obtain 3D joints under weak supervision. However, these…

cs.CV2025

DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds

Youyu Chen, Junjun Jiang, Kui Jiang +4

3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where the rendering resolution and the primitive number, concluded as the optimization complexity, d…

cs.CV2025

Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting

Jiaqi Lin, Zhihao Li, Binxiao Huang +6

Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such…