6 papers
OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering
Shiyong Liu, Xiao Tang, Zhihao Li +6
In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, exist…
Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction
Binxiao Huang, Zhihao Li, Shiyong Liu +7
3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numer…
Zero-P-to-3: Zero-Shot Partial-View Images to 3D Object
Yuxuan Lin, Ruihang Chu, Zhenyu Chen +9
Generative 3D reconstruction shows strong potential in incomplete observations. While sparse-view and single-image reconstruction are well-researched, partial observation remains u…
Direction-Aware Hybrid Representation Learning for 3D Hand Pose and Shape Estimation
Shiyong Liu, Zhihao Li, Xiao Tang +1
Most model-based 3D hand pose and shape estimation methods directly regress the parametric model parameters from an image to obtain 3D joints under weak supervision. However, these…
DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds
Youyu Chen, Junjun Jiang, Kui Jiang +4
3D Gaussian Splatting (3DGS) renders pixels by rasterizing Gaussian primitives, where the rendering resolution and the primitive number, concluded as the optimization complexity, d…
Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
Jiaqi Lin, Zhihao Li, Binxiao Huang +6
Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such…