activity
20152026
most citedEasyCom: An Augmented Reality Dataset to Support Algorithms for Easy Communication in Noisy Environments

32 citations · 122 across the 33 of their papers we have counts for

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Showing 2021Show all

7 papers · 1 filter

cs.SD2021★ 13 cited

Continual self-training with bootstrapped remixing for speech enhancement

Efthymios Tzinis, Yossi Adi, Vamsi K. Ithapu +2

We propose RemixIT, a simple and novel self-supervised training method for speech enhancement. The proposed method is based on a continuously self-training scheme that overcomes li…

cs.CV2021★ 7 cited

Ego4D: Around the World in 3,000 Hours of Egocentric Video

Kristen Grauman, Andrew Westbury, Eugene Byrne +82

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,670 hours of daily-life activity video spanning hundreds of scenarios (household, outd…

eess.AS2021

Filtered Noise Shaping for Time Domain Room Impulse Response Estimation From Reverberant Speech

Christian J. Steinmetz, Vamsi Krishna Ithapu, Paul Calamia

Deep learning approaches have emerged that aim to transform an audio signal so that it sounds as if it was recorded in the same room as a reference recording, with applications bot…

cs.SD2021★ 32 cited

EasyCom: An Augmented Reality Dataset to Support Algorithms for Easy Communication in Noisy Environments

Jacob Donley, Vladimir Tourbabin, Jung-Suk Lee +6

Augmented Reality (AR) as a platform has the potential to facilitate the reduction of the cocktail party effect. Future AR headsets could potentially leverage information from an a…

cs.SD2021

Do sound event representations generalize to other audio tasks? A case study in audio transfer learning

Anurag Kumar, Yun Wang, Vamsi Krishna Ithapu +1

Transfer learning is critical for efficient information transfer across multiple related learning problems. A simple, yet effective transfer learning approach utilizes deep neural…

eess.AS2021★ 8 cited

DPLM: A Deep Perceptual Spatial-Audio Localization Metric

Pranay Manocha, Anurag Kumar, Buye Xu +4

Subjective evaluations are critical for assessing the perceptual realism of sounds in audio-synthesis driven technologies like augmented and virtual reality. However, they are chal…