activity
20152021
most citedParallel SGD: When does averaging help?

78 citations · 165 across the 10 of their papers we have counts for

collaborators

22 papers

cs.LG2021

Convergence Analysis and Implicit Regularization of Feedback Alignment for Deep Linear Networks

Manuela Girotti, Ioannis Mitliagkas, Gauthier Gidel

We theoretically analyze the Feedback Alignment (FA) algorithm, an efficient alternative to backpropagation for training neural networks. We provide convergence guarantees with rat…

cs.LG20212 cited

Stochastic Gradient Descent-Ascent and Consensus Optimization for Smooth Games: Convergence Analysis under Expected Co-coercivity

Nicolas Loizou, Hugo Berard, Gauthier Gidel +2

Two of the most prominent algorithms for solving unconstrained smooth games are the classical stochastic gradient descent-ascent (SGDA) and the recently introduced stochastic conse…

cs.LG2020

Adversarial score matching and improved sampling for image generation

Alexia Jolicoeur-Martineau, Rémi Piché-Taillefer, Rémi Tachet des Combes +1

Denoising Score Matching with Annealed Langevin Sampling (DSM-ALS) has recently found success in generative modeling. The approach works by first training a neural network to estim…

cs.LG2020

In Search of Robust Measures of Generalization

Gintare Karolina Dziugaite, Alexandre Drouin, Brady Neal +5

One of the principal scientific challenges in deep learning is explaining generalization, i.e., why the particular way the community now trains networks to achieve small training e…

cs.LG202015 cited

Stochastic Hamiltonian Gradient Methods for Smooth Games

Nicolas Loizou, Hugo Berard, Alexia Jolicoeur-Martineau +3

The success of adversarial formulations in machine learning has brought renewed motivation for smooth games. In this work, we focus on the class of stochastic Hamiltonian methods a…

cs.LG2020

Accelerating Smooth Games by Manipulating Spectral Shapes

Waïss Azizian, Damien Scieur, Ioannis Mitliagkas +2

We use matrix iteration theory to characterize acceleration in smooth games. We define the spectral shape of a family of games as the set containing all eigenvalues of the Jacobian…