3 papers
cs.CV2025
EGG-Fusion: Efficient 3D Reconstruction with Geometry-aware Gaussian Surfel on the Fly
Xiaokun Pan, Zhenzhe Li, Zhichao Ye +2
Real-time 3D reconstruction is a fundamental task in computer graphics. Recently, differentiable-rendering-based SLAM system has demonstrated significant potential, enabling photor…
cs.CV2025
PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understanding
Hongjia Zhai, Hai Li, Zhenzhe Li +3
Recently, 3D Gaussian Splatting (3DGS) has shown encouraging performance for open vocabulary scene understanding tasks. However, previous methods cannot distinguish 3D instance-lev…
cs.CV2024
DragScene: Interactive 3D Scene Editing with Single-view Drag Instructions
Chenghao Gu, Zhenzhe Li, Zhengqi Zhang +3
3D editing has shown remarkable capability in editing scenes based on various instructions. However, existing methods struggle with achieving intuitive, localized editing, such as…