53 citations · 207 across the 11 of their papers we have counts for
4 papers · 1 filter
Morig: Motion-aware rigging of character meshes from point clouds
Zhan Xu, Yang Zhou, Li Yi +1
We present MoRig, a method that automatically rigs character meshes driven by single-view point cloud streams capturing the motion of performing characters. Our method is also able…
RigNet: Neural Rigging for Articulated Characters
Zhan Xu, Yang Zhou, Evangelos Kalogerakis +2
We present RigNet, an end-to-end automated method for producing animation rigs from input character models. Given an input 3D model representing an articulated character, RigNet pr…
VisemeNet: Audio-Driven Animator-Centric Speech Animation
Yang Zhou, Zhan Xu, Chris Landreth +3
We present a novel deep-learning based approach to producing animator-centric speech motion curves that drive a JALI or standard FACS-based production face-rig, directly from input…
Data-Driven Shape Analysis and Processing
Kai Xu, Vladimir G. Kim, Qixing Huang +1
Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysi…